views
308
likes
2

Comments (4)

What do you think?

I am confused, I cannot get any research points.

This game is pretty good, my first comment (which I removed) was inaccurate since I was using the gamejolt client. Text games like this aren't really my thing most of the time. This game made it somewhat enjoyable though. Upvote!

Game Soundtrack

4 songs

Originally a text fan game of Plague Inc., now it's own project.

Control your own virus and attempt to destroy life as we know it in this turn based, text game.

Did I mention it's open source? #strategy #scifi



all-ages
Mild Fantasy Violence

Fixed a bug that caused DNA points to not generate over turns, also rebalanced the DNA point system to be more fair.

Some new UI details were added.

Bug work around:
resize window after changing color settings to fully apply to current session

Released the first patch to both Linux and Windows builds of Necro. The bug in question prevented turn taking, but is now fixed!

More color elements have been added to the UI.

Bugs:
* Changing from Color to Normal may result in random coloring

The Error Has been fixed at last!

Introducing the first releases for Linux and Windows! (The linux build should work on mac too via terminal).

Have fun playing with the game!

A basic Linux and WIndows version built on Python 3 are ready. They contain some alpha features that may not be Windows 8.1 or below friendly, but feel free to try.

(On GitHub until GameJolt bug fixed)

https://github.com/78Alpha/Necro/releases

Due to a Gamejolt bug the game can't be taken out of "Devlog" only mode, package releases may have to be delivered by an external mean.

Building against latest InDev source to release a functional Linux only package.

Changed the save system to json, performacne optimizations came as a result.

Rewrking Save system to support frozen packages and easy customization

Added Github site to Necro... Somewhere. Feel free to test it out, contribute to development, and report bugs.

The first DevLog...

I will start off by saying that I have already built a Linux native package, it will be released soon. Currently, I am working to cross-compile for Windows.

The current version is just the basics. A store, intro, and turns.