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What do you think?

Looks great, I think I will download it, when it would be released. Good luck on developing such difficult project

From the moment I saw the title screen I knew I was in for a treat, I know this is currently an Alpha, but holy does it show some serious potential, the only thing that's concerning is the performance being a bit jumpy on an RTX 3060

i will download

will there be a steam version like endless inside



all-ages
Cartoon Violence
Fantasy Violence
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I made an auto-generated conveyor belt, very handy for level creation using a spline to set the start/end points. Fully compatible with different mesh sizes and models. Physics behaviour runs when it's needed only so no function is running all the time.

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Adding damage occlusion. Explosions damage checks front elements and reduces the damage to the ones behind. (red lines means direct damage, blue ones means reduced damage)

Thankies, development updates and DEMO

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Advanced physics, dynamic improvements, gameplay updates, HUD changes and much more. A new release is available for supporters!

Changelog: https://gamejolt.com/p/betatest-release-notes-p2evgkwc

Become a supporter: https://gamejolt.com/p/private-beta-test-for-supporters-and-patr…

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Adding temperature system based on props materials and heat emitters distance. Props changes their mass while melting as well.

Fun fact: cold doesn't exists scientifically due it's just an absence of energy.

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Improving the current bullet system by adding surface-based impact effects. Started today so it's an early work-in-progress feature. It works on every surface including destructible ones.

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Physics test I've recorded after setting up the improved destruction system for props interaction. I'm happy how dynamic damage and sound design turned out. Please wear helmet while watching!

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Making a custom chain system using Physics Constraint Components. This allows me to set a specific number of desired chain parts and adding any desired physics actor to be attached to its end. It was a bit tricky but worth it definitively. WIP

BetaTest release notes

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Private beta test for supporters and patrons is now available!

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