views
43.4k
likes
73

Comments (277)

What do you think?
happybirthdaydev.png

Happy Birthday, MrGameandWatchFan!

superstar.png

I love this fangame, I hope it goes well for you and I leave a fanart

I Would Like If You Added A System Where If You Hit A Enemy It Shows How Much Damage You Delt Or Maybe You Can Make It Show The Heath Entirely Of The Enemy But Its Just A Suggestion! Ay Also Mr Game And Watch As A Character To Play As Lol. Edit: I Have Found A Gltch With Luigi's Jump When I Peform The Good Jump Where You Hit It Correctly For Some Reason I Get Soft Locked And Have To Reset The Fight It Seems To Happen 100% Of The Time At Least If You Perfom The Action Correctly The Werid Thing Is Im Pretty Sure This Only Happens with Luigi I Maybe Wrong Tho.

This is such a cool game! My next Mario and Luigi fangame will definitely be inspired by this.

Shame I can't play until after I finish building my windows gaming pc. Until then I'm stuck with a chromebook laptop,

Free

Mario and Luigi: Superstar Simulator

Version: 0.4.1over 1 year ago

This fangame will be a mix of many of the Mario rpgs, including games that aren't even rpgs! It will also include a wide variety of characters with original movesets that aren't in any rpg, like Wario and Waluigi. If you would like to help with this project, contact me on my discord (The link will be on my Youtube channel "Mr. Game and Watch Fan")



all-ages
Cartoon Violence

Is there any random footage you'd like to see before the update's release? Like a battle, bounty mission, or minigame? Let me know so I can show some content for you without any long stretches of silence on my part

Loading...

The Knuckles battle is completed! That means the next update is almost done!! Read the article for details on Knuckles' attacks

I added 2 more extra backgrounds to the battle customization for fun. First is a playable version of the cliff seen in both the title cutscenes and the Paperverse/F3 2024 trailer. I also conjured up a Shovel Knight background

Loading...

I haven't posted much because all of the work I'm doing is just optimizing. Any talk I'd do about it wouldn't be too interesting. I do have a little something though. Here's a work in progress of Knuckles' last attack

Loading...

Here's a look at the new title screen! After pressing enter, the camera pans down to the top of Hoohoo Mountain where the character you selected is standing. After they say a voice line and pose, it transitions into the overworld

Loading...

Here's Wario's finished piledriver special attack! The only change I need to make to it is the visuals of the trampoline

Loading...

We at the Superstar Simulator coding team (of 1) take our work VERY seriously

Loading...

Sure this is a meme recreation, but it gave me an idea. A big one. Speculate to your heart's content, but I will keep it a mystery until the concept turns into an executed idea

1
Loading...

As the optimizations carry on, I've added small things in between the tedious coding to avoid burnout. This is Shadow's advance move during his spindash attack, where he throws a quick chaos spear diagonally during the bounce back

1
Loading...

Here's a work in progress of the EXE battle optimizations. The phase 2 theme was a for fun addition that I'll probably revert before release unless everyone wants me to keep it