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What do you think?

This looks really good! Can't wait for the Demo.

Intresting game I think I will play it once it gets realeased

Now that I did look through some devlogs tho, looks cool <3

I think a lot of people would like to see screenshots & gameplay before checking devlogs ><

Is Stonefall abandoned? It looks pretty interesting, would hate to see it go.

I always loved the Diablo franchise and 2 years ago I wanted to make my dreamgame in Unity3D. But I failed. And now I give it another try, now with more knowledge and patience :)

I will also work on this project as my thesis so I must stick to it for at least 1,5 years.

And as usual, I'll make videos about my progress, so I can get some feedback, and make a friendly community.

My main directions are:

  • randomly generated maps,

  • dark and gothic atmosphere,

  • non-linear world and story,

  • combining elements of Diablo, Dark Souls, and Rogue,

  • flexible playstyles,

  • also playable with friends.

I can't really talk about specifics yet because they are still undecided, and currently I am only implementing the basics of the game.

Click here for my YouTube Channel so you won't miss a thing! :)

(or here's the Grimstone Playlist)

And feel free to join our Discord Community so you can help shaping the game! :)

#rpg #action #arpg #dungeoncrawler #procedural



teen

My diablo inspired #indie game, #Aeldun, may turn from an isometric #RPG into a top-down one! :)

The #procedural dungeons are already refactored :)

What do you think?

https://www.youtube.com/watch?v=epYbEg0o4x0

Ludum Dare made me realise how uninnovative Aeldun's combat system is, so I experimented for a week.
I came up with one that looks a bit more promising, but it’s still far from final.

YouTube
https://www.youtube.com/watch?v=epYbEg0o4x0
youtube.com

https://www.youtube.com/watch?v=CYk0D-0tLnw

Last time Aeldun's procedural dungeons got some nice corridors, cycles, and many more!
In this video I'll show you what my algorithm does, step by step! :)
In my opinion corridor generating looks pretty cool :D

YouTube
https://www.youtube.com/watch?v=CYk0D-0tLnw
youtube.com

The enemy archers are a bit overpowered, the best I could do is that we both died at the same time 😁

https://www.youtube.com/watch?v=ZNYTvtuRDSM

Aeldun's procedural dungeons now have cycles, corridors, and many more!
Next week I will work on projectiles, and improve the AI.

YouTube
https://www.youtube.com/watch?v=ZNYTvtuRDSM
youtube.com