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In case you prefer Steam, check out its Steam page.
Click here for my YouTube Channel so you won't miss a thing! :)
And feel free to join our Discord Community so you can help shaping the game!
Your goal is to expand your empire to as many harder and harder procedural islands as possible to maximize your empire’s population!
You have to efficiently use the available resources, tools and perks, adapt to the environment, complete procedural quests... otherwise you can’t establish a strong enough colony to set sail for the next one!
Set sail, and choose wisely! Which island's perk and biome fits your playstyle and strategy the best? How far will your empire reach?
Your first building is always a town hall, which claims some tiles around it.
If you reach a specific population with a town (i.e. by building houses), its territory grows, claiming even more land!
If your island is populated enough, you can leave for the next one!
But why waste those valuable resources? Build as much as you can so your empire prosper!
Though every island is a clean slate, you won’t start them empty-handed!
Every island rewards you with a perk, helping you till the very end! So choose your next island wisely, build synergy!
Collect various tools, special cards and save them for later! Maybe planting a forest or discovering a mine is what’s going to save your colony!
Build structures like trading ports, which benefit your future islands as well!
A balanced toolkit is the key: a harmony of perks, tool cards filling the gaps and buildings on previous islands supporting your future endeavours!
Once you can’t expand any further, you meet with your empire’s population, your final score.
Can your colonies reach the top of the leaderboards? ;)
If you want more challenge, try the time limit mode! (looking at you, speedrunners!)
If you want to chill, try the sandbox mode!
This game offers you:
High replay value - Explore endless procedural islands!
Roguelike elements
Chance management
City building on relaxing medieval islands
Resource management
Procedural perk tree, offering you customisable playstyle
Master the game and climb the leaderboard!
But doesn’t offer you:
Battles
Complex story
4X Strategy
Multiplayer
Lootboxes
40 man raids
Please keep in mind that I’m just a solo but passionate developer. This is not a AAA experience with hours and hours of content. I love Civilization, but HexLands is not really close to the 4X genre. What I’m creating is a simple at first sight but hard to master game. And you don’t even have to get a second mortgage to afford it!
Please don't hesitate to contact me if you have feedback, questions, or problems with the game. I’ll try my best! Oh, and let me know if you enjoyed the game, because that just makes my day! :)
HexLands is inspired by such great games like:
Islanders
Dorf Romantik
Sid Meier’s Civilization
and many more! (like I was listening to an endless Age of Empires soundtrack during the first month of development)
#turnbased #citybuilder #strategy #puzzle #roguelike #procedural #medieval #colony
Happy #screenshotsaturday
A little sneak peek about some of the new mechanics in my #roguelike #citybuilder, called #HexLands! :)
Check out the bottom right corner. What do you think they are for? :)
https://store.steampowered.com/news/app/2244650/view/64452666373…
Happy #screenshotsaturday! Here's a new, special resource in my roguelike city builder. :D Now you need workers for production buildings! :)
Feel free to wishlist on Steam:
https://store.steampowered.com/app/2244650/HexLands/?utm_source=…
Happy Screenshot Saturday! :D
Here's a quick video about my Roguelike City Builder, HexLands, inspired by Civilization and Islanders.
It sums up 1 year of game development in Unity3D!
Cheers, have a nice weekend! :)
It's freezing but still haven’t really seen snow! :\
So I made snowy❄️and desert🏝️ islands in my roguelike city builder, HexLands!
It feels so good to just work on them, can't wait to polish them! Cheers, happy screenshotsaturday!
Hey guys, happy #screenshotsaturday! :)
HexLands finally has a Steam page!🎉
It's a turn-based, roguelike city builder, strategy game set on peaceful, procedural medieval islands, ready to be settled!😁 https://store.steampowered.com/app/2244650/HexLands/?utm_source=…
Here's the new capsule art of HexLands, my roguelike city builder! :)
Which one's better? And which one fits the game better? Let me know! :)
Oh, and feel free to wishlist it on Steam!
https://store.steampowered.com/app/2244650/HexLands/?utm_source=…
Cheers!
Here's the teaser of my game, HexLands!🎉
A turn-based, #citybuilder, #strategy game with #roguelike elements, set on peaceful, #procedural #medieval islands, ready to be settled!
Yaay!😁
The silly settlers still think that pine trees are a good idea for these new, hot islands...
I've just added some early screenshots about the new biomes to HexLand's page!
What do you think? :) Cheers
Watch the latest devlog here: https://www.youtube.com/watch?v=qD7lpiHdLLM