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Welcome to Slime Dungeon Enterprises, a totally customizable dungeon management game mixed with automation!

Here, you’ll take charge of running your very own dungeon, filling it with monsters, treasures, and traps as you see fit.
The more valuable your treasures, the more adventurers will pay to enter… but beware: greater rewards attract mightier challengers.

Beyond the dungeon, you’ll also manage your slime-run city, where you can automate production for everything your dungeon needs. Trade with adventurers and merchants to earn extra profit, or to acquire resources that can’t be produced locally.

#strategy #automation #dungeon #management



all-ages
Cartoon Violence
Fantasy Violence

It is FINALLY DONE! Finally finished working on my tile map chunking. Took me some good 2 weeks, but I can now smoothly run HUGE maps!

Gray borders on purpose to show the hiding/showing of the chunks. Ignore the disappearing clouds

Finished fixing the navigation performance problems that I had. My takeaway was that navigation obstacles should not be abused. Having a few hundred is okay, but when you get to the thousands, it's a huge impact.

Started working on the Resource Launch Pad, the first step towards automation in the game!

Improved (or fixed?) the ray caster so it doesn't go through walls anymore. Also added these ray lines for debugging purposes, which helped me find out why my ray caster was not going all the way to the end.