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What do you think?

Nice art style, interesting story telling, but there is a lot of bugs in the game play.

https://www.youtube.com/watch?v=KFmd9yukAgo

- The art design is very good, the background art and the animations are basic but they are very pretty. I would change the transparency of some blocks because I got confused and thought some of the block were part of the escenary. Also you need to enable an option to manage the sound and enable the menu in the tutorial. That's all I've got to say, fun game. -

Amazing game dev had so much fun playing it :) i hope you enjoy my gameplay https://youtu.be/M9B6LYbFgIg

love it

Game good but antivirus founded IDP.Generic in game files!

Can you fix it?

Smitty's Journey is a 2D puzzle platformer adventure, set in a bustling continent of Dripsdale, natively inhabited by droplet-like creatures called Dropples.

A Hero's Tale Unfolds

As Smitty, one of the only villagers who survived from being trapped inside magic bubbles created by the evil polygonal duo, Professor Geomad and Sid, you must explore every nook and cranny in Dripsdale to save your family and friends and stop Geomad and Sid's reign for good.

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Dedicated Gameplay and Experience

Smitty's Journey tried its best to deliver the best experience of classic 2D platforming while still providing its own set of new features. Call nearby assists to help with buttons and enemies, some strange abilities you can possess and of course, there will be some puzzles waiting!

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Surprises and Secrets Galore

Be prepared for a lot of surprises. Dripsdale is full of secrets, and of course you will be interested to find out. Look out for secret paths, check for superjump areas and even mess with some background objects. There's also the village that you can visit every now and then, which changes as you progress through the game.

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Ferocious Dangers Await

Pitfalls, enemies and even bosses, all trying to stop you from going through. Fight against blue squares, slime blobs, and steam-powered copycats, as well as 6 enormous boss battles, waiting for your arrival!

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Features

  • A pseudo-open-world concept, try to find any open spaces for possible secrets

  • Action-packed boss battles (excepting the first one)

  • Check how far you've go in the statistics, accessible from the Options screen

  • A happy soundtrack accompanying you through your walkthrough, self-composed

  • Retro 8-bit sound effects, for a bit of classic flair

  • A super-cute minimalist artstyle, drawn digitally using vectors

  • XInput controller support, play the game with your Xbox 360, One or Series X / S controller

  • Music Player to listen to every single music in the game

  • Cutscenes are presented as comic books, one page full of expressive moments in its panels

  • Visit the Village to interact with villagers that'll eventually appear as you progress through the main game



all-ages
Mild Cartoon Violence
Comical Shenanigans

Change of plans, the game will release at 6PM MYT / 6AM ET. So is the launch trailer, but there will be no premiere.

Final demo release in light of upcoming official release

Forgot to show these, but just redesigned 2 more boss stages

Made a big change on the first boss' stage (subject to change)

Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.

Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.

Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.

WIP of an alternative help system

An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.

https://www.youtube.com/watch?v=QKYB1QLOgnc

Cannot wait for longer? Get a glimpse of how the worlds and gameplay look like right in the beauty of 60 frames per second through this teaser trailer!

YouTube
https://www.youtube.com/watch?v=QKYB1QLOgnc
youtube.com