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Free

OpenTrad - A Traditionally Editable PowerPoint Open World Game Engine That Is Fully Customisable In PPT Edit Mode - For Folks With Weaker Hardware

Version: 20250419.1528.7288 days ago
You can use the Slide Master to retexture, add more regions to, and create custom permanence conditions for your own open world. Once you're finished customising everything, don't forget to add hyperlinks to connect your game-world together! You can access The Slide Master by pressing and releasing ALT, then pushing w, followed by m. To leave The Slide Master, you can do the same, but replace typing an m, with an l. Don't forget to save your work when you are done, by holding the Control key and pressing s! Paid or Premium, sixty-four-bit PowerPoint, starting at version 2019, is required, and this engine shall only function correctly on Windows.
Free

OpenTrad - Default Lighting Rig

Version: 20250418.856.3746 days ago
How to implement: 1. Select everything on the slide labelled, "Back Layer", by clicking anywhere on its main canvas, and then holding down the Control Key as you type the letter a. 2. Copy the selection by holding down the Control key as you press c. 3. If it isn't open already, load your OpenTrad ProJect-file. 4. Press and release ALT, then press w followed by m to access The Slide Master. 5. Go to the big master for the area you wish to light from behind the character. 6. Paste in the lighting-rig, send it to the back, then move it up one layer to both show it and preserve any shaders. 7. For the Front Layer, do the same, but put that-lighting-rig onto the smaller slide-LAYOUTS.
Free

The Azure Mirage - Horizons - Quest Room - Tech-Demo - Showcasing Our New In-Game Permanence-Tool, And Featuring Faster Performance On Older Hardware

Version: 20250412.1016.72812 days ago
How To Play: 1. Open from file explorer. 2. Enjoy. How to customise: 1. Open PowerPoint itself in Edit Mode. 2. Go to File > Open > Browse, and select the demo. 3. Go to the Slide Master, by pressing and releasing ALT, then pressing W, followed by M. 4. Click-on or tab-to the desired item, then press and release ALT, then j, d, s, f, and p; to change its texture. 5. When finished, press and release ALT, then w and l, to return to the normal view. 6. Hold down Control as you press the letter s to save, then press the F5 key, (you may need to hold down Function as you press F5), to run your altered build! Only paid or premium PowerPoint is supported, 2019 and newer, and only for Windows. Please enjoy, and as always, "Happy Jading!™"
Free

Azure Mirage Engine - The Same As Its Tech Demo, But Without Any Preset Hyperlinks Or Permanance Variant Settings

Version: 20250412.1235.72812 days ago
You can use the Slide Master to retexture, add more regions to, and create custom permanence conditions for your own open world. Once you're finished customising everything, don't forget to add hyperlinks to connect your game-world together! You can access The Slide Master by pressing and releasing ALT, then pushing w, followed by m. To leave The Slide Master, you can do the same, but replace typing an m, with an l. Don't forget to save your work when you are done, by holding the Control key and pressing s! Paid or Premium, sixty-four-bit PowerPoint, starting at version 2019, is required, and this engine shall only function correctly on Windows.
Free

The JadeJohnson Industries PowerPoint Open World Video Game Engine Software Development Kit (SDK)

Version: 20241201.1756.7865 months ago
Step 1: Please choose the right build for your hardware. If your rig can't display 24 entirely-user-customisable full-screen animation-frame-slots simultaneously and constantly switch between them all, please only use The Still Version. 2: Open PPT alone-first, and delete the slide from the left Thumbnail-view. 3: Load an existing PPSX, and also our Open World Engine. 4: Customise each map-area in The Slide Master, then paste into your other engine. 5: Repeat and save until your game-world's complete. 6: Add Hyperlinks to stich it all together. 7: Save, add cutscenes and a title-screen or -card, then save, share, and play your heart out! Please enjoy, and as always, "Happy Jading!™"
Free

The JadeJohnson Industries Open World Map Designer For Pre-Rendering And Pasting Indoor And Outdoor Environments Into Your PowerPoint Game Realms

Version: 20241117.1317.7865 months ago
Step 1: Open PowerPoint first, then open this sub-engine. 2: Use the Paging-keys to pick a layout to edit. 3: On its main slide, right-click or press the Applications-key (if you have one), or Shift+F10 (Function[FN]+Shift+F10 on a low-end laptop), to summon the Context-Menu, then pick, "Presentation Object", and, "Open". 4: Use the TAB-key to pick each area or layer you wish to edit, or use Shift+TAB to go backwards. When the item you wish to edit is marked, use PPT's menus to alter it, then close the window to return to your map-layouts. 5: In your open-world game-engine, replace the existing code with your new design, then leave its slide-master, select the slides that use all relevant designs, and paste them into your final world map!
Free

The JadeJohnson Industries Outdoor Map Texturer For Open World PowerPoint Video Game Titles

Version: 20241129.1038.3745 months ago
Step 1: Open this file in PowerPoint itself, by going to the File Menu, then selecting Open. 2: Select either the sky or the land-portion of the default layout, and then press and release the ALT-key, then type the imaginary acronym "jdsfp", and select a picture to use as its texture. 3: Repeat step 2 for the other half of the texture-map. 4: Go to the spot in your game-engine where you'd like to add a new texture. 5: If you haven't already, delete the old texture, then copy and paste the new one into its place. 6: Repeat steps 2 through 5 as needed, Then save your game-engine.
Free

The JadeJohnson Industries Room Mapper For Indoor Portions Of Open World PowerPoint Video Game Titles

Version: 20241114.2327.8485 months ago
Step 1. Open the PPTX-file-Mode. 2. Everything on each slide is grouped, so you'll need to click once, then wait two seconds, then click aGain on the portion you wish to edit. 3. Apply the colours you desire to utilise on the colour-channel-slides, and then go to the matching Shader-Channel-Slides, copy their contents, and paste them over the colour-channels. 4. Realign everything to the center and middle aGain. 5. Go to your Open World Game's current indoor build, and make sure you're inside the embedded presentation-file for the room itself. 6. Delete the contents of the original build, copy your new build from the Room Mapper, and paste it into the embedded slide-show, then repeat steps 2 through 6 'til your indoor map is complete!
Free

The JadeJohnson Industries PowerPoint Open-World Video Game Character Navigation Mapper

Version: 20241117.1329.7865 months ago
Step 1: Open this file. 2: Open PowerPoint's Selection-Pane. 3: Choose the position of the character you wish to import into any of your existing game-engines, being sure to keep certain that the spot you choose won't interfere with the world's gravity. 3: Copy said character-slot by holding down the Control (CTRL) key and pressing the letter C, then releasing both in reverse. 4: Run your actual game engine, and tab to the background layer and then press enter. 5: Paste your imported character. 6: Secondary-click on your fresh character, and set their Presentation Object to Open. 7: Alter their appearance in the new window. 9: Close both sub-editors to return to your game engine. 10: Press Escape, and choose to Save!
Free

Character Select Screen (176-Slot Roster)

Version: 20240527.1530.60611 months ago
Open PowerPoint by itself first, then go to File > Open, and select this file. Next, paste-in each character's unique gameplay-slides as instructed by the slide-titles in the Thumbnail-View. Be sure to remember to keep the source formatting, or your game's appearance will break. Please note: when it's time to run any game that makes use of this sub-engine, or even the tool itself, it will take about twenty seconds to boot from both The Start Menu, and File Explorer. Thank you so very much.
Free

PowerPoint On-Mouse-Over Accessibility-Suite

Version: 20250416.1314.9336 months ago
This is a tool that you can paste onto literally any slide, and use to instantly help blind users navigate your content in PowerPoint's Show Mode. Combined with On-Mouse-Over narration or voice-acting, these and other individuals should have zero issues controlling and-or navigating your software-titles! This may slightly increase loading-times, depending on which of the six screen-reader models you choose to implement. Please do keep in mind that the utilisation of any of the neural text to speech engine features will much more drastically impact performance, hence, they are best placed only onto idle, untimed screens, such as menus. Thank you so very much.

Ready To Develop Like A Legitimate Jader?

Collect and utilise tools that shall enable you to make AAA (triple-A), console-grade, PowerPoint video-games at a much faster rate than it would take you to build them from scratch. More tools will be added as they become available!

System Requirements:

You will need a paid (2010, 2013, 2016, 2019, 2021, or 2024), or premium (365) variant of Microsoft Office PowerPoint, FOR WINDOWS ONLY, to PROPERLY utilise these development-tools! No free builds, or ones for other operating-systems, will work, AT ALL! Also, you will need to disable all the protections found within The Trust Center Settings Dialog Box in order for the Player-Editability-Functionality to become enabled in PowerPoint's Show-Mode. Finally, we recommend you develop on either an NVIDIA GeForce RTX 3080 or AMD RYZEN 9 9950 GPU, for best performance!

Happy developing, and of course, "Happy Jading!™"



all-ages

We just released the same tool we created for the hyper-fast new lighting-engine in the new OpenTrad-engine-port of "BradCoWaiian Dreams™"! Get ready to have PowerPoint lighting at up to 20 FPS, with the core gameplay-elements all at a full 60 FPS!

We've just released the final edition of our PowerPoint On-Mouse-Over Accessibility Suite, featuring our true ultimate screen-reader, which can now read out the location of the user's cursor at a nigh sub-pixel level!

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The Azure Mirage - Horizons - Official JadeJohnson Games Open World Engine Permanence And Performance Update Demo Showcase:

Updated Engine coming soon!

  0 votes 1 day left

We have just updated all instances of our "Open World Buffered Still Code", including our "Open World Global Code", to fix a bug where sometimes, Buffered Still Mode caused large sections of the screen to be rendered in black. We deeply apologise.

We've just updated our open-world game-engine with some fresh new "Buffered Still"-code, which is intended for mixing hard-coded, non-customisable animations into your game-logic, such as enemies and the likes. Come try it out!

We have officially released a new outdoor map-texturer for outdoor-portions of open-world PowerPoint video-games. It's useful for when you just can't find that perfect landscape PNG, and would rather make one yourself.

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How To Make Open World PowerPoint Video Games - For Windows Only - Part 1 - Chapter 2 Of 2:

The rest of this series will feature music, thanks to the copyright-filter we've coded!

Chapter 1:

https://gamejolt.com/p/how-to-make-open-world-powerpoint-video-g…

  0 votes Voting finished
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How To Make Open World PowerPoint Video Games - For Windows Only - Part 1:

This is chapter one of a two-chapter Game Jolt video.

Chapter 2:

https://gamejolt.com/p/how-to-make-open-world-powerpoint-video-g…

  0 votes Voting finished

We've added some brand-new open world development-tools: the Character Mapper, and the Map Designer! The Map Designer is made for folks who might not know all the keyboard gestures for editing in PowerPoint, and require the mouse instead.

We've finally officially provided you with all of the exact-same tools that we ourselves are using to make open-world video-games in nothing but Microsoft® PowerPoint™ 2019, 2021, 2024, or 365! Please, if you have the supported technologies, join us!