Next up
testing the mood and ambience of things as i get player control systems wired into the text frontend.
https://www.bitchute.com/video/ICHnbMKwMIg4/
"goatboys bizarre adventure" - player creation menu, fun movement abilities, a spooky ghost
im hoping to have a demo up by samhain.
HUD test
https://www.bitchute.com/video/gNaAtOLXQsZm/
"goatboys bizarre adventure" - doors between levels, world time, swimming, more faction HQs begin
limited working code for painting planets, not all the sections work right just yet, sadly.
https://www.bitchute.com/video/9JRSRemsVYhh/
combat test 1
player weapons, NPCs can be damaged and die
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
the UI states work now.
player UI is coming together.
0 comments