Game
GOATBOY'S BIZARRE ADVENTURE
5 years ago

2 out 3 combat areas for goatboy are now ready. 1 area left. getting the second done got hung up a bit, sorry. last area has only 25% of the same workload difficulty

no video or screenshots till demo release to keep combat a blind surprise




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testing the mood and ambience of things as i get player control systems wired into the text frontend.

https://www.bitchute.com/video/ICHnbMKwMIg4/

"goatboys bizarre adventure" - player creation menu, fun movement abilities, a spooky ghost

im hoping to have a demo up by samhain.

HUD test

https://www.bitchute.com/video/gNaAtOLXQsZm/

"goatboys bizarre adventure" - doors between levels, world time, swimming, more faction HQs begin

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

https://www.bitchute.com/video/a0V2apIraZDp/

combat video 2 - what got done over samhain

https://www.bitchute.com/video/9JRSRemsVYhh/

combat test 1

player weapons, NPCs can be damaged and die

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

the UI states work now.

player UI is coming together.