Game
Hello Neighbor: Hidden Spirits
3 years ago

3/6
...alphas of the original HN and make it sort of "Hello Neighbor if it was more fleshed out"? Like, for instance, I'd use the alpha 1 house instead of the alpha 2 house because IMO, it was a lot better than the other houses from the alphas-




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Trophies are now implemented :)

WIP title screen "play" animation

Just a regular development screenshot. Nothing to see here.

it took forever. but we finally added a bug reports and feedback page to the server.

so start reporting bugs reports and feedback there. so we can actually start fixing stuff again.

since we came back from a long dev hiatus

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

Added proper window jumping and swearing when the Neighbor is in hunt mode