Game
Mega Man: The Rulers of Space


1 year ago

A Little Update: I can't stand on my own power yet but I can shuffle around short distances with a walker. It's a hell of a lot better than being fully immobile!! My hands are improving too. Playing video games helps them a lot 😁




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Light work today on combining a piece of data and a checkbox. Unreal can't do this through C++ templates so I had to manually make a variant for each data type. Made it for several universal Blueprint data types.

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For UEnum Assets AND CPP defined UEnums, whether you own/control them or not.

#UnrealEngine5 #UnrealEngine

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I works with any type of 3D transformed object too. And it still respects the scanlines, so it will fit in correctly with CRT filters.

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The item animations stay in sync always, no matter where, when, or how many spawn.

(60fps version in replies.)

#gamedev #UnrealEngine5 #UnrealEngine #pixelart

Are you doing unnecessary work when calling Delegates in #UnrealEngine?

I wrote an article about this small topic since I was dealing with it recently (it's free to read!) Includes examples and fancy Macros.

https://www.patreon.com/posts/unreal-engine-131408500?utm_medium…