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Sometimes it's just cool to put the game in slowmo and see what it looks like.
#UnrealEngine #gamedev #MegaMan (60fps video link in replies)
Rulers of Space is SO CLOSE to a stable locked 240fps 1080p on SteamDeck. I think it's a realistic performance target at this point. 💪
Experimenting with Screen Shake and vibration causing Mega Man to loose some footing.
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
🔴LIVE! Let's make more bodyparts! (For enemies to blow up into.) + Overview on how I did the Flash and Hit Stop. Weekly update starts NOW! 🔷 https://www.twitch.tv/marcdwyz 🔷 https://youtu.be/Wj6Z1SHu-JI
Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including The Wild at Heart by @moonlightkids !
Check out the game: https://gamejolt.com/games/the-wild-at-heart/500465
Thanks to Razer for providing the laptops and peripherals!
Working on more material features for Sprites in Unreal Engine 5. The ability to have a solid Color Overlay (will be important for 'flashing' on damage taken), and a global Sprite color multiplier. #gamedev #unrealengine
When Dr Wily goes HARDSTYLE
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