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Game
Mega Man: The Rulers of Space
2 months ago

If Time is paused for any Actor that uses my #UnrealEngine5 Time Control system, all of their SFX also automatically pause.

I can put Actors into Time Groups. In this example the Parent Time Source for "Gameplay" is paused, so 'everything' pauses.




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It's been a lot of work to make Unreal Engine 5 do various "2D Retro Effects" but there's progress made.

This one is actually manipulating a Paper Tilemap layer in real time, not a solid texture.

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(60fps version in replies.)

#gamedev #UnrealEngine5 #UnrealEngine #pixelart

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#UnrealEngine #gamedev #MegaMan (60fps video link in replies)

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