Devlog #04
Not gonna lie, this update focuses more on visual improvements to the game and a little bit of the battles and stuff, not the biggest update but definitely not the smallest update ever, so here's for you!
NEW Additions to the game:
Added infinite dungeons where infinite treasures appear! (Biggest addition so far...)
Added 'Barrels' for you to forage from!
Added 'Small Key'—universal key that opens most compartments... like simple locks, chests and perhaps doors!
Added proper lighting in some areas!
Added 3 enemy skills that can easily wipe out your team!
Added one of the largest forests yet, Cliffside Montclair—home to those who reside away from the castle!
Added 1 fan-made book! "The Maker" by
IMPROVED stuff to the game:
Improved SV battler's animations! (each having their own skills too)
Improved the sounds of picking up/foraging/looting items, it's gonna be an ASMR for you now!
Barrels are now purely RNG!
Unimportant updates but oh well:
Chests requires you to need a 'Small Key' for it to open!
Chests doesn't contain nothing anymore!
First Strike skills 'En garde!' allows you to deliver the first strike!
Pouches can be seen laying around on the ground at the dungeon...!
What's planned for the next Devlog:
I plan on adding a new recruitable... just deeper in the map!
2 New big maps! and 1 new Kingdom...
Screenshots
I'm suffering from making these big maps.
Check out the game: Silent Knight
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