Game
Chronicles of Bushido




6 months ago

A new update for Chronicles of Bushido has come out! Travel to the seaside village of Izuyima and traverse a multi-floor dungeon in blast-to-the-past fashion reminiscent of Into Draconia! Remember to transfer your save files to the new version!


Been awhile since the last update - I even went on my vacation already - I'm writing this to you from Mongolia's capital of Ulaanbaatar! Still decided to continue working on the game even while on my break - especially since I got a big motivation boost by not just getting nominated, but landing THREE AWARDS (!!!) in @MicroGames_ 's Controller d'Or awards, including Game of the Year!! Well, gotta pull my weight on the game now and actually deliver something good for you guys - the game is very close to being finished as well! Only three missions remain to be added - including the final mission! Now that we're in the second half of the game proper, the stakes will be high and missions will be much more plot-focused. Stay tuned!~

ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ♦ ♦ ♦

With all that yapping out of the way, here are the patchnotes for the new version:

  • A new superboss got added to the Koreyoshi Shrine in Kofu! You can only challenge them once - but if you manage to defeat them, the reward will be very much worth it!

  • New mode has been added - Zen Mode! Saving is disabled with the exception of Jizo statues, the only thing allowing you to save in this mode! Very good for attaining Buddhist patience!

  • Fishing got more intense! There is now a chance that when catching fish you may instead fish out a shark, an octopus or a crocodile, who will be all too eager to eat you!

  • Hwang's battle arena now features spider lilies - this was the original intent, I just couldn't find an appropriate sprite for them before xD

  • Ninja now cannot be set back in levels due to losing On.

  • The Bear Idol in Tanomo is now properly named Kibori kuma. These are real, by the way - check them out!

  • Battle tutorial got updated with a bit more text.

  • All secondary skills now also receive values during character creation.

  • The game no longer crashes if you lose to Yukii in Akita's Flower District.

  • Bronze Mirrors have been added to every mission and hub city! Perhaps they'll be useful later?

  • Added a familiar face to Akita...

  • Fixed a typo when you skip a turn without attacking or using a skill.

ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ♦ ♦ ♦

With birth, as requisites come aging and death. Therefore, aging and death are inseparable from birth. The same is true of birth, becoming, grasping, craving, sensation, contact, six sense bases, name and form, consciousness, formation, and ignorance. With ignorance, as a requisite comes formation. Does formation come into existence, exempt from ignorance?



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