Game
Neamee





4 years ago

Active tasks I'm working on:
1. Camera behaviour corrections
2. Polising UI
3. Main character's active ragdoll
4. Foliage improvements at 1 and 2 locations
5. Adding some context-based animations for main character




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Visual representation of active suit amplifiers.

A little corrections of main character's look. Dry and wet states.

New look of UI (WIP).

New feature (spacesuit's integrity) added. New crafted consumables (suit's repair kit) added. Screenshots were made at empty level (designed for test and debug purposes).

Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

@penusbmic is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic before the quest ends on November 25 and you'll get Coins!

Just other version of Main music theme

Added details to main character's look

Which of these is your favorite animation?

Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.