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Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.
Added details to main character's look
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
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Visual representation of active suit amplifiers.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)
Main character design changed.
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First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.















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