I also added footprints and few new sounds.
There's no dev article this week. But if you're interested in how this is being made, feel free to visit the blog.
https://verythieflike.com/category/projects/the-maze-where-the-minotaur-lives/
I also added footprints and few new sounds.
There's no dev article this week. But if you're interested in how this is being made, feel free to visit the blog.
https://verythieflike.com/category/projects/the-maze-where-the-minotaur-lives/
I was testing if I could push the butterflies away when running into them. So I turned the particle emitter all the way up. One million butterflies may have been a little too much.
I've added maps to The Maze Where The Minotaur Lives. Plus a few other changes.
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
Unity's Scriptable Rendering Pipeline no longer supports in-built Lens Flares, so I wrote my own.
Create your own Arcane art to be featured in an official Opera GX Arcane Mod + GET a chance to win prizes and bragging rights.
The best part? No AI is allowed in the contest.
Enter the contest here: https://bit.ly/forgeyourlegacy
Learn more deets 🔽
I'm working on a new game. It's called The Thief Trap, and it's a small stealth sim where you have to steal a huge diamond.
I'm adding a new item to let you cheat! THE PEGASUS BOOTS. WEEEEEEEEEEEEEEEE!!!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
An infected crew member of a doomed Space-something.
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