Game
Crash Bandicoot: Landed

2 years ago

Added some new foliage into the game, just a basic tree and a basic bush (using the same leaf texture). I'm hoping to push the latest sandbox update sometime soon-ish.

#CrashBandicoot #GodotEngine #Fangame




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Would you guys be fine with another sandbox demo where you just explore around and there's no end goal or anything? Just the ability to get a feel for the game, as I want to release a playable demo, but I don't want to reveal anything story-wise yet

I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo

Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

Did some work on a new area, nothing here *yet*

Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie

Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it

May as well drop another preview

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets

I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making