Next up
Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.
Here's the "Light Bridge" (Still WIP, needs some effects added to it in engine). This will be Crash's way of going island to island, based off of the little bit of info we have of the cancelled Landed game.
I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo
First preview of one of the first "Nite Creatures", they spawn at night time, are much stronger and drop more mojo #Fangame #gamedev #CrashBandicoot
Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets
Here's some of the new HUD elements in-game, I like the way these have turned out so far
Finished the HUD (for now), swapped the locations of the wumpa icon and mojo icon and added a health indicator!
Development has Re-started! Read below..
Mojo is finished and in the game, just like Mind over Mutant: Blue - 1, Pink - 10, Gold - 100.
Another preview of the game. Woods of light during the night time
0 comments