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Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets
Development has Re-started! Read below..
May as well drop another preview
Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.
Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie
Not Dead Yet!
I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making
I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.
Final preview before I start implementing gameplay (taking most of the code from the original version). I plan to fully expand into being as identical to the original as I can be. (More info in article)
Did some work on a new area, nothing here *yet*
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