Game
Immortal Chronicles - Alpha
5 years ago

Alright after working on the map and so forth for the next update we have quickly come to a decision that we need a fast travel system. More in the article for this post.


Long story short the map is massive.
There are over 10 areas to explore each with different environments. The castle is less than 8% of the map.
The castle map we drew has almost 100 rooms.

The first idea we had for fast travel is that there would be portal rooms. You enter a portal room than choose another portal room to go to. Yeah, that won't work unless we make dozens of the portal rooms.

So here is our idea. You get an item early on that acts as a fast travel pendant. There will be fast travel spots you can instantly go to like portal rooms. The only difference, which is a big one, is you can use the pendant from anywhere except certain boss rooms, cut-scene areas, and so forth. You have defined travel points to go to, but you can fast travel form almost any room of the map. So think Skyrim/Oblivion fast travel. You discover an area and you can fast travel back to it.

How does this sound everyone?



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Alright guys time for some art updates. Here is a couple animations for our first couple NPC. https://gamejolt.com/games/immortalchronicles/445565

Immortal Chronicles - Shatter Fantasy project

Character Animation Showoff 1: Loki - Your castle friendly trickster.

Animations: Teleport leaving Idle 2 Freelance Artist in charge of Loki's concept art/animation - Max Creed.

#loki #immortal_chronicles

Here are some more NPC art. Next week we will have the character art for the town people started. One of these animations is just for small detail when entering the library randomly. Would be boring if every character only had one type of idle animation.

Alright after a crap ton of time we found a UI artist that can do pretty good. This is early Work in progress. We will release the next update when we get two menus screens done instead of waiting for all the UI to be completed. Look forward to it.

We talked about other areas in patch notes, but haven't shown some of the art. This is just a little thrown together demo of some of the clock tower art. We don't want to share the actually rooms or we might spoil somethings. https://gamejolt.com/games/immortalchronicles/445565

We wanted some of the walls in our game to be broken and crumbled. Not all of them being the same look so we also made tiles for broken walls where we can mix and match the tiles to make an unlimited amount of designs.

Second update to the early WIP Menu UI. We might change the bottom right info box because the right side is starting to get a little cluttered. Hope you guys enjoy it so far. https://gamejolt.com/games/immortalchronicles/445565

We got our new throne for the save rooms in the works. Hope you guys enjoy sitting on your new demonic throne every time you need to save. We are making animations for the character sitting on the throne soon. Hope you guys enjoy the upcoming update.

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Here is a small video to just show the work in progress save and load system being put in the next build.