First of all want to say thank you for almost 1000 views already and almost 50 followers. Even though the project is just in the baby stages people are already liking the art and music. We wanted to share stuff as early as possible to go ahead and start hearing what people are saying.
Someone mentioned the screenshots were a bit dark so we revisited the darkness of the game and bumped it a bit. We added a couple new pictures showing those screen shots off on the front game page. Thank you for the feedback on the lighting. @CosmicWheels .
We were going to update the game yesterday, but felt the update wasn't as fleshed out as we want and was lacking a bit of stuff. So today and Sunday morning we will update the project more to make sure the update feels like an update.
Small list of changes, but not all that was done.
-Improved lighting a bit
-Improved skeleton AI on stairs
- Added a health bar
-When hitting escape the game pauses and you see your stat screen. Do note we are having a UI artist make us better UI. For now I just made temporary art just so people can see stats.
-Started working on a new enemy. The wind spirit.
-Added a start screen with a list of controls. Again UI will be remade by someone who actually has a sense of design and art style AKA not made by me
-Fixed some room layout errors that made it a bit hard to move around.
- Here is the big one. Added a new area outside of the castle. Head left from the start. Here you can start going into the mushroom forest and a bit underground.
I will add a video Sunday showing some of the new stuff and talking about next update.
For the next update we are working on the ability tree. This includes spells and passives you can unlock. This one will be worked on a bit over time because it is a huge system.
Thank you everyone who been following the project and hope you guys enjoy Sundays new stuff.
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