Game
Mega Man: The Rulers of Space

10 months ago

ANNOUNCEMENT for Mega Man the Rulers of Space


I got a spine injury keeping me from working on anything until further notice. No updates, no streaming, etc, until I am healed. Unfortunately, it is expected to be a long recovery time, weeks at least. (I am very bored, and in pain, this is hell.)



2 comments

Loading...

Next up

Working on more material features for Sprites in Unreal Engine 5. The ability to have a solid Color Overlay (will be important for 'flashing' on damage taken), and a global Sprite color multiplier. #gamedev #unrealengine

🔴LIVE! Let's make more bodyparts! (For enemies to blow up into.) + Overview on how I did the Flash and Hit Stop. Weekly update starts NOW! 🔷 https://www.twitch.tv/marcdwyz 🔷 https://youtu.be/Wj6Z1SHu-JI

Experimenting with Screen Shake and vibration causing Mega Man to loose some footing.

#gamedev #unrealengine #unrealengine5 #megaman

We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop

Snag a new avatar frame and a sticker pack or two!

Remember, every purchase supports our creators and our community!

Support creators, shop on Game Jolt! #broadcast

We've changed the target platform to MS-DOS. This cannot be undone. #gamedev

@LUKELCS is a Jolter to Watch and an aspiring developer, artist, composer, and comedian! Follow @LUKELCS before the quest ends on April 22 and you'll get Coins!

Sometimes it's just cool to put the game in slowmo and see what it looks like.

#UnrealEngine #gamedev #MegaMan (60fps video link in replies)

Rulers of Space is SO CLOSE to a stable locked 240fps 1080p on SteamDeck. I think it's a realistic performance target at this point. 💪

#UnrealEngine5 #gamedev #megaman #steamdeck

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Sometimes it be like that... (I hate Unreal physics) #gamedev #unrealengine