Next up
LGBTQ+ Game Dev Icons:
Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.
She was inducted into the International Video Game Hall of Fame in 2017.
You can mark Macro nodes as *Development Only* but they STILL GET CALLED IN SHIPPING?!
#UnrealEngine #UnrealEngine5 (I'm using 5.5.4)
When Dr Wily goes HARDSTYLE
Are you doing unnecessary work when calling Delegates in #UnrealEngine?
I wrote an article about this small topic since I was dealing with it recently (it's free to read!) Includes examples and fancy Macros.
https://www.patreon.com/posts/unreal-engine-131408500?utm_medium…
If Time is paused for any Actor that uses my #UnrealEngine5 Time Control system, all of their SFX also automatically pause.
I can put Actors into Time Groups. In this example the Parent Time Source for "Gameplay" is paused, so 'everything' pauses.
I DEMAND another Mega Man Show!
The item animations stay in sync always, no matter where, when, or how many spawn.
(60fps version in replies.)
1 comment