Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)
Next up
So I've been creating an extended version of my #OperaGXGameJam entry (play it here: https://gamejolt.com/games/wifinitespace/637900) and...well, here's some procedurally generated asteroids you can mine for minerals...
Views successfully wrangled in HTML5. Now to actually start implementing mechanics...
First mechanic "implemented"...thisisfine.jpg
This week's #FanArtFriday celebrates Pizza Tower! The game's 2nd anniversary is on January 26!
He died doing what he loved...Refilling the ship's oxygen supplies...
IT'S FINALLY HERE!
Implemented another event type. Only three more to go and the events are complete...
You can't see them and they can't see you until they're in your LOS. Step 1 in adding enemies to Wifinite Space is complete (Step 2 is everything else).
Play the #OperaGXGameJam version here: https://gamejolt.com/games/wifinitespace/637900
yes... Spiritwell is still being worked on...
A mock-up of a concept I'm toying around with in the back of my head.
4 comments