He died doing what he loved...Refilling the ship's oxygen supplies...
Next up
Views successfully wrangled in HTML5. Now to actually start implementing mechanics...
Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.
Engage!
The ninth winner of our INAYAH Joltbux giveaway is @thechadnicosus !
Enter by completing this quest: https://bit.ly/inayahjoltbuxgiveaway
We'll pick one winner for each day the quest is active! 🤯
Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)
https://gamejolt.com/games/wifinitespace/637900
Congratulations to our War Thunder quest winners!
The quests and event may be over, but you can still play the game: https://bit.ly/playwarthundergj
Thank you to everyone who entered!
And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.
Implemented another event type. Only three more to go and the events are complete...
The final winner of our Inayah Joltbux giveaway is @BlurpleGJ !
Thank you to everyone who wishlisted the game to enter! We hope you enjoyed the demo.
You can still wishlist the game at https://bit.ly/playinayah
So I've been creating an extended version of my #OperaGXGameJam entry (play it here: https://gamejolt.com/games/wifinitespace/637900) and...well, here's some procedurally generated asteroids you can mine for minerals...
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