You can't see them and they can't see you until they're in your LOS. Step 1 in adding enemies to Wifinite Space is complete (Step 2 is everything else).
Play the #OperaGXGameJam version here: https://gamejolt.com/games/wifinitespace/637900
Next up
Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.
And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.
First mechanic "implemented"...thisisfine.jpg
Implemented another event type. Only three more to go and the events are complete...
Gelatinous jungle, one of the levels in Flora & Fang.
So I've been creating an extended version of my #OperaGXGameJam entry (play it here: https://gamejolt.com/games/wifinitespace/637900) and...well, here's some procedurally generated asteroids you can mine for minerals...
A mock-up of a concept I'm toying around with in the back of my head.
My Drug Cartel is a drug plantation management colony sim I've been working on for the past year. You can Now Back the game on Kickstarter: https://www.kickstarter.com/projects/962856882/my-drug-cartel?re…
Engage!
1 comment