4 years ago

You can't see them and they can't see you until they're in your LOS. Step 1 in adding enemies to Wifinite Space is complete (Step 2 is everything else).

Play the #OperaGXGameJam version here: https://gamejolt.com/games/wifinitespace/637900




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Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.

Implemented another event type. Only three more to go and the events are complete...

And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.

My game in 50 seconds #indiedev #Gamedev #steam

He died doing what he loved...Refilling the ship's oxygen supplies...

Views successfully wrangled in HTML5. Now to actually start implementing mechanics...

Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)

https://gamejolt.com/games/wifinitespace/637900

#operagxgamejam

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

A mock-up of a concept I'm toying around with in the back of my head.