Game
Voxel Fight (OLD)

7 years ago

Been working on some changes with indicating who has the ball and where the ball is going.




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Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

Some updates for Voxel Fight, check it out!

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

A quick clip of the world scoreboard in action.

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

New characters and intro sequence