Game
Voxel Fight (OLD)

7 years ago

Been working on some changes with indicating who has the ball and where the ball is going.




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Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

What do you think of the water dragon?

New characters and intro sequence

A quick clip of the world scoreboard in action.

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Check it out!

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)