Game
FNaF World XL
2 years ago

Beginning of the End (of Classic Edition)

(And a sorta important poll.)


Hey, all.

So it looks like the majority vote from the last poll was in favor of waiting a bit longer. I appreciate the patience thus far and will hopefully be able to make it worthwhile!

You may have noticed the title and be wondering what that's about. Well, aside from any possible patches the game might need, it's now just about at a stable enough spot where I can consider the Classic Edition a complete package.

To answer some inevitable questions some may ask:

Q1: How much work is left on the current build?

A: A few Powerups and a few Showtime skills. Maybe also a little extra something to make up for lost time. ;)

Q2: How soon until the update releases?

A: Hard to say. Hoping to have something ready by the end of June, but it might take longer. Guess it depends on how chaotic life and/or the game development gets.

Q3: What will happen after Classic Edition is complete?

A: After a proper break, I'll start work on the full redesign of the game. This will include almost every single asset the game currently uses, with only a small amount of exceptions.

(Such as the chests.)

It will take awhile to get this done, so don't hold your breath on proper 1.2 release anytime soon.

Q4: Will the missing minigames be added in?

A: Eventually, but not with Classic Edition. Between the limitations of what resources I currently have on-hand and the eventual changes to the aspect ratio, it would be way too much work to try and attempt.

Q5: Do we really have to wait? I can't play your substitute.

I suppose if OCN really is too much to handle, even with the addition of Practice mode and trimming of difficulty, I technically could add in something else...

...though I'll just leave that up to majority vote to decide how petty this ends up being.

Anyways, I suppose that's all my tired self has to offer for now.

'Till next time.

  47 votes Voting finished



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Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

The more things change, the more they stay the same.

Figured it out.

Suppose it was about time that some of these skills got a little extra kick.

New project is having a fun, early outing.

It's been a long time coming...

I might be having too much fun with this process...

Motivation has returned in a substantial enough way.

New look, new direction.

How about we change things up?