Next up
March Devlog - Playtesting for a fairly large minigame was concluded and a fight was finished.
November Devlog - Just finished a minigame, proceeding as usual
April Devlog - Will slow down progress for May due to academics, image (probably) unrelated
February Devlog - Going to start sourcing for more playtesters.
January Devlog - A new track was added to the main page, do give it a listen and let me know if the vibe fits the title!
October Devlog - No, there's no reason why the banner is more rendered than usual
May Devlog - Assets are now being implemented for the Incident
Finally killed a narrative monster in-engine today
September Devlog - Probably not updating the demo anymore, going to start work on the kill route
There's a Harmony ref on the gamepage now











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