Next up
The game is currently being developed, and playable sections exist. The base engine (built on Godot 4 in C#) is roughly done, but more will be added to it as the game goes on.
More narrative details have been fleshed out, and one more minor fight has been roughly finished.
December Devlog - Happy Undertale Yellow Anniversary (soon)!
Say hello to Poffoon! (Placeholder battle music)
Development has been going smoothly, though I expect it to slow a little in the coming months.
April Devlog - Milestone Reached
Finished the opening cutscene. Watch it on Youtube: https://www.youtube.com/watch?v=7utbcklbDvY
Made a new banner. Ran one playtest for the location. It should be done and dusted. On to the next location.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
1 comment