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Game
Undertale Promise
10 months ago

Say hello to Poffoon! (Placeholder battle music)

Development has been going smoothly, though I expect it to slow a little in the coming months.


General Progress as of 9/7/2024

Several rooms have been finished for the Snowdin main route, along with some cutscene heavy portions. Most of the snippets of what was done is on Twitter)

I am about to enter employment, and the work for the next section tends to be design work (stuff like Dalv's sprites and more monster designs) so progress is likely to slow down a little.



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Made a new banner. Ran one playtest for the location. It should be done and dusted. On to the next location.

The game is currently being developed, and playable sections exist. The base engine (built on Godot 4 in C#) is roughly done, but more will be added to it as the game goes on.

April Devlog - Milestone Reached

Finished the opening cutscene. Watch it on Youtube: https://www.youtube.com/watch?v=7utbcklbDvY

More narrative details have been fleshed out, and one more minor fight has been roughly finished.

December Devlog - Happy Undertale Yellow Anniversary (soon)!

Beta testing has started. The game is about 80% or so done and hopefully can release by the end of April if the finishing levels can be made.

The game is already playable from start to finish, just some QOL, tutorial and pacing improvements left

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

"Our work is never over" they said.

Rockin the Guitar, an Axe like Guitar I made for my Uni project