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Undertale Promise
10 months ago

Say hello to Poffoon! (Placeholder battle music)

Development has been going smoothly, though I expect it to slow a little in the coming months.


General Progress as of 9/7/2024

Several rooms have been finished for the Snowdin main route, along with some cutscene heavy portions. Most of the snippets of what was done is on Twitter)

I am about to enter employment, and the work for the next section tends to be design work (stuff like Dalv's sprites and more monster designs) so progress is likely to slow down a little.



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Made a new banner. Ran one playtest for the location. It should be done and dusted. On to the next location.

April Devlog - Milestone Reached

The game is currently being developed, and playable sections exist. The base engine (built on Godot 4 in C#) is roughly done, but more will be added to it as the game goes on.

More narrative details have been fleshed out, and one more minor fight has been roughly finished.

Beta testing has started. The game is about 80% or so done and hopefully can release by the end of April if the finishing levels can be made.

The game is already playable from start to finish, just some QOL, tutorial and pacing improvements left

Finished the opening cutscene. Watch it on Youtube: https://www.youtube.com/watch?v=7utbcklbDvY

December Devlog - Happy Undertale Yellow Anniversary (soon)!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday