Game
Immortal Sins
6 years ago

Build 20201118 released!


This is a small (but substantial) update to both Northbridge and the game’s internals to improve my workload. Since these focus on some future-proofing, you won’t see a lot (aside from the game being a lot bigger).

Game:

  • Re-structured parts of the game's engine.

  • Improved visibility in the dungeons.

Northbridge:

  • Moved to .NET 5.

  • Switched to the Chromium-based MS Edge for viewing pages.

    • A copy of Microsoft Edge WebView2 is included in this release.

Update 1: I've noticed a bug that broke the system. Rolling back to the old build.

Update 2: The hotfix is now live.



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Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

A small teaser for the next update.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

The Wanderer

I gotta start zoning out more, because that's when I cook stuff like this.

Overhauls on the way.

The Flipside DEMO is out now on Itch!

I thank you all for waiting, it's been a race to the finish line these past couple weeks and I've finally made it!

Who did this?

I still need to finish up the plumbing, but I'm almost done with the translation. Hopefully, I'll have an update that has this very soon.

De algún modo, estoy haciendo que este minijuego funcione

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I'm somehow making this minigame work

Took a while, but all of the implemented chapters have Greek translations now. It's smooth sailing from here on out.