Game
Immortal Sins
6 years ago

Build 20201118 released!


This is a small (but substantial) update to both Northbridge and the game’s internals to improve my workload. Since these focus on some future-proofing, you won’t see a lot (aside from the game being a lot bigger).

Game:

  • Re-structured parts of the game's engine.

  • Improved visibility in the dungeons.

Northbridge:

  • Moved to .NET 5.

  • Switched to the Chromium-based MS Edge for viewing pages.

    • A copy of Microsoft Edge WebView2 is included in this release.

Update 1: I've noticed a bug that broke the system. Rolling back to the old build.

Update 2: The hotfix is now live.



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While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

It's going to take a while, but I am adding translations to the game (like Greek, as shown here).

I still need to finish up the plumbing, but I'm almost done with the translation. Hopefully, I'll have an update that has this very soon.

The Wanderer

I gotta start zoning out more, because that's when I cook stuff like this.

Taking the wraps off. For real this time.

De algún modo, estoy haciendo que este minijuego funcione

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I'm somehow making this minigame work

An updated title screen.

Game development progresses smoothly. A mini WIP.

Gameplay trailer of my game "Epifanía". A game about rescuing your sister who was kidnapped by demons.

Genre: Turn-based/Comedy/Fantasy/RPG MAKER

[Prefer the itch.io ver]

[ENGLISH] https://matidia.itch.io/epifana-english-version

[ESPAÑOL] https://matidia.itch.io/epifana

Overhauls on the way.