Game
Immortal Sins
5 years ago

Build 20201118 released!


This is a small (but substantial) update to both Northbridge and the game’s internals to improve my workload. Since these focus on some future-proofing, you won’t see a lot (aside from the game being a lot bigger).

Game:

  • Re-structured parts of the game's engine.

  • Improved visibility in the dungeons.

Northbridge:

  • Moved to .NET 5.

  • Switched to the Chromium-based MS Edge for viewing pages.

    • A copy of Microsoft Edge WebView2 is included in this release.

Update 1: I've noticed a bug that broke the system. Rolling back to the old build.

Update 2: The hotfix is now live.



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Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Who did this?

Something something... Stuff that I worked on.

Peeking behind a tree!

Added achievements. Because why not?

Jump List returns in the next update.

¡Era hora de que apareciera el último acompañante de esta aventura! ¡Roque, el primo de Ciro!

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It was time for the last party member to appear! Roque, Ciro's cousin!

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.