Added a hint in the Crystal Cave.
Removed the FPS Synch option, as it's no longer necessary.
Fixed an issue with the Starboard Launcher and Game Master, where it would crash, if the CPU didn't have SSE4.2 support.
Next up
Jump List returns in the next update.
Enjoy a nice dish, get a nice buff. What's not to like?
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A small teaser for the next update.
Waz zis? An overhauled map? Yes. Coming soon.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
Follow @Finji on Game Jolt!
They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
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