Next up
Working on the mech selection in the main menu. One of these will be in the final game.
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
I'm sure she doesn't mean any harm...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Voidstone now includes highly advanced QoL features, like a pause menu!
Ukiyoe style experiment...
Creature
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.













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