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208
9 months ago

Working on the mech selection in the main menu. One of these will be in the final game.




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I'm sure she doesn't mean any harm...

I hope you guessed Ham Sandwich.

Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now

The first winner of our INAYAH Joltbux giveaway is @fuzzy_lol !

Enter by completing our new quest: https://gamejolt.com/quests/963

We'll pick a winner each day the quest is active! 🤯

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

💸 Wanna win 1,000 Joltbux? 💸

Enter by completing our new quest: https://gamejolt.com/quests/963

We'll pick a winner each day the quest is active! 🤯

Voidstone now includes highly advanced QoL features, like a pause menu!

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

How I handle my game's difficulty with one curve

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.