2 months ago

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh




2 comments

Loading...

Next up

Voidstone now includes highly advanced QoL features, like a pause menu!

Ukiyoe style experiment...

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I'm sure she doesn't mean any harm...

@FatBombStudios is a CCC+ Studio that makes games you love but don't know about!

They're the devs behind the fast paced hide and seek game Light Bearers 2: https://bit.ly/LightBearers2

We think you SHOULD know about them so complete the quest!

I hope you guessed Ham Sandwich.

Working on the mech selection in the main menu. One of these will be in the final game.

@FatBombStudios ' Light Bearers 2 is out now!

It's a fast paced hide and seek, asymmetrical multiplayer horror game!

Play the game for FREE on Steam https://bit.ly/steamlb2

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.