
I hope you guessed Ham Sandwich.
Next up
Ukiyoe style experiment...
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
Working on the mech selection in the main menu. One of these will be in the final game.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.















0 comments