
I hope you guessed Ham Sandwich.
Next up
I'm sure she doesn't mean any harm...
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
@ElPichon ![]()
's Chunky JUMP! is a survival-horror platformer where you must survive through the night on your BIRD BOY.
But beware... the Ghabbit is hunting and you must restore power before it's too late!
Play the Demo before March 1: https://bit.ly/ChunkyJump
Tainted Pact Games invites you into a grimy, neon-lit nightmare with The Skin Stapler.
The Skin Stapler is a retro-styled PSX grindhouse horror adventure set in the rotting, crime-soaked sprawl of Carrion City.
Play the Demo: https://bit.ly/TheSkinStapler
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Voidstone now includes highly advanced QoL features, like a pause menu!
Happy Devruary! Devruary Day 26 celebrates @LylacGames
! They're the creative duo working on "Beloved Bound"! We also have a question for the devs of Game Jolt: What feature are you most excited about in your current game?















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