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207
1 year ago

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.




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I hope you guessed Ham Sandwich.

Working on the mech selection in the main menu. One of these will be in the final game.

Ukiyoe style experiment...

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

Game Jolt is at LVL UP EXPO with a booth highlighting indie games!

Follow the Jolters whose work will be showcased at our booth to complete the quest.

If you do, you'll get Coins and a trophy!

I'm sure she doesn't mean any harm...