
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Next up
Voidstone now includes highly advanced QoL features, like a pause menu!
Ukiyoe style experiment...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Working on the mech selection in the main menu. One of these will be in the final game.
Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!
Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.
Play the free demo to get started: https://bit.ly/spraypaintsimdemo
I'm sure she doesn't mean any harm...
@WhalesAndGames is a Jolter to Watch and an indie studio who creates positive, polished games and art brimming with whalistic personality! Follow @WhalesAndGames
before the quest ends on May 20 and you'll get Coins!
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
1 comment