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Voidstone now includes highly advanced QoL features, like a pause menu!
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
Happy Devruary! Devruary Day 13 celebrates @shadecore
! They're the indie game dev behind Realmshade! We also have a question for the devs of Game Jolt: What feature took way more work than you expected?
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
@HowlingHamster
are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!
Celebrate their upcoming game by completing the quest celebrating them!
Okay, I mean it this time; I'm gonna see this one through...
Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh
Working on the mech selection in the main menu. One of these will be in the final game.
Happy Valentineās Day! @OperaGX
dropped the Valentineās-inspired game Maximum Load. Guide PC Man through a satisfying install. š„µ
2 quests celebrating the game have entered your log! Play #MaximumLoad here: https://bit.ly/maximumload
I hope you guessed Ham Sandwich.

















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