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33
Game
Voidstone
2 years ago

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.




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Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

I'm sure she doesn't mean any harm...

Complete our quests celebrating Colossus: Eternal Blight!

Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.

Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight

Ukiyoe style experiment...

🥳 Announcement Time! 🥳

A Sister's Journey finally has a release date!

The Adventure starts on October 20th on Steam! ✨

https://store.steampowered.com/app/1730790/A_Sisters_Journey/

Get Ready! 🔥

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Our indie game has a level inspired by San Diego Comic-Con!

Voidstone now includes highly advanced QoL features, like a pause menu!