5 years ago

Check out this incredibly detailed character model by Dylan Kowalski!

https://www.artstation.com/artwork/1888eL

#3dart #hipoly #character #ninja #warrior




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I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I'm sure she doesn't mean any harm...

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Ukiyoe style experiment...

Voidstone now includes highly advanced QoL features, like a pause menu!

some more renders (new textures and details)

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.