2 years ago

Voidstone now includes highly advanced QoL features, like a pause menu!




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I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

I hope you guessed Ham Sandwich.

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Have you played Bandit Trap?

New quests celebrating the game have entered your log. Tell us about YOUR favorite trap from Bandit Trap using the tag #MyFavoriteBanditTrap.

Get the game: https://bit.ly/bandittraplaunch

Finished the first 3D art pass, finally. I wasn't really happy with the outline at this point, so I've shelved that for now. The lasers at the end are my favorite part right now

Everything is Crab is OUT NOW! Choose from near-endless evolutions and options in every run. Out now on Steam and Epic Games Store.

Quests celebrating the game are in your quest log.

Get the game: https://bit.ly/EverythingIsCrabLaunch

Learn more about the quests 🔽

I'm sure she doesn't mean any harm...

Ukiyoe style experiment...

🎉 Bandit Trap is OUT NOW! 🎉

Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!

Get the game now: https://bit.ly/bandittraplaunch

Complete our quests celebrating the #BanditTrapLaunch!

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.