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working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Voidstone now includes highly advanced QoL features, like a pause menu!

Working on the mech selection in the main menu. One of these will be in the final game.

Happy Devruary! Devruary Day 28 celebrates @Decrypt ! He's the game dev behind Fractal! We also have a question for the devs of Game Jolt: What game dev skill are you trying to level up next?

Ukiyoe style experiment...

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

I'm sure she doesn't mean any harm...

We heard you and he too! So your most favorite Jester is back in business after his vacation and got back in our park! Come visit Colis The Jester at Darkheim in Corvus Fantasy World!

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.