4 years ago

Current Dev things to do:

- Release Hyper Drift X on Android

Future planned features:

- Community Track Editor

- Community Tracks in-game

- League points for finishing top of the weekly

- More contests (1-Day / 3-Day / 5-Day / 14-Day)

- Clans/ Clan Rank




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Bloom does all the lifting on the booster effect here #ScreenshotSaturday

Experimenting with textures in Hyper Drift X. Rainbow Road!

Added a Discord link into main menu, should help with building a community!

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Added some more things to make gameplay feel nice. - Added radial speed lines

- Less "real" and more vivid colours

- Simplified the HUD

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Made more improvements to the main screen HUD.

- Textures have more contrast

- "Techy" particle system on the floor

- Clarified UI

Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on the visual style of Hyper Drift X. This is a mix of flat shading and post processing (Lots of saturation) I think the result is much nicer than in my previous screenshots