Current Dev things to do:
- Release Hyper Drift X on Android
Future planned features:
- Community Track Editor
- Community Tracks in-game
- League points for finishing top of the weekly
- More contests (1-Day / 3-Day / 5-Day / 14-Day)
- Clans/ Clan Rank
Next up
Working on the visual style of Hyper Drift X. This is a mix of flat shading and post processing (Lots of saturation) I think the result is much nicer than in my previous screenshots
Here is my current progress with iOS game Hyper Drift X. Still have lots to work on!
Made more improvements to the main screen HUD.
- Textures have more contrast
- "Techy" particle system on the floor
- Clarified UI
AETHUS is a story-driven survival-crafting game about carving out a future from the ruins of corporate greed.
The award-winning game is also part of Steam Next Fest!
Play the demo now: https://bit.ly/AETHUS
Experimenting with textures in Hyper Drift X. Rainbow Road!
@ElPichon ![]()
's Chunky JUMP! is a survival-horror platformer where you must survive through the night on your BIRD BOY.
But beware... the Ghabbit is hunting and you must restore power before it's too late!
Play the Demo before March 1: https://bit.ly/ChunkyJump
Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.
More Hyper Drift X! Trying out a flatter road texture. What do you think?
Happy Devruary! Devruary Day 26 celebrates @LylacGames
! They're the creative duo working on "Beloved Bound"! We also have a question for the devs of Game Jolt: What feature are you most excited about in your current game?
Bloom does all the lifting on the booster effect here #ScreenshotSaturday











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