6 years ago

Design is the art aspect I struggle with the most. That's why this is one of my favorite personal works, because I came up with it all on my own 😃

#3dart #hipoly #sculpt #fantasy #character #shaman




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working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

I'm sure she doesn't mean any harm...

Working on the mech selection in the main menu. One of these will be in the final game.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

Here's another Bandit Trap inspired model I made in #Blender... Don't sit on this chair!!

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh