Next up
the UI states work now.
designing new space locations for the warp travel update
the idea is many of these locations can be tightly explored by a ship with good enough piloting.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
ingame machines and gameplay build progressing.
things to come sometime after christmas wraps up. till then, i'll be taking a short vacation off devwork
limited working code for painting planets, not all the sections work right just yet, sadly.
HUD test
player UI is coming together.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.











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