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starflight tech demo

6 years ago



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limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

screenshots

v1.75 is 99.9% done

the amount of things left to add/change should take barely a day, if that

v1.75 out now

testing the mood and ambience of things as i get player control systems wired into the text frontend.

https://www.bitchute.com/video/EiOWD9kZg015/

(WIP) complex ship function and rebuilt flight

project progress delayed indefinitely, to be replaced by a new one.

this was always a tech demo, and to put it bluntly the test succeeded. new R&D tools mean that sometime soon you'll see the larger game this was always supposed to be.

ingame machines and gameplay build progressing.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.