Next up
testing the mood and ambience of things as i get player control systems wired into the text frontend.
HUD test
designing new space locations for the warp travel update
the idea is many of these locations can be tightly explored by a ship with good enough piloting.
things to come sometime after christmas wraps up. till then, i'll be taking a short vacation off devwork
...
https://www.bitchute.com/video/00du3SJynXC2/
v1.75 release and gameplay
bitchute was being a bastard about processing the video for 4 days in a row, so i had to delete the old upload and try again. sorry for the delay
v1.75 out now
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added
https://www.bitchute.com/video/sF2KTSkeNdBe/
STARFLIGHT TECH DEMO - version 2.0 - test flight with gravity, other ships, new starting area











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