Next up
testing the mood and ambience of things as i get player control systems wired into the text frontend.
designing new space locations for the warp travel update
the idea is many of these locations can be tightly explored by a ship with good enough piloting.
the UI states work now.
limited working code for painting planets, not all the sections work right just yet, sadly.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added
ingame machines and gameplay build progressing.
v1.75 out now
screenshots
v1.75 is 99.9% done
the amount of things left to add/change should take barely a day, if that











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