Next up
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
things to come sometime after christmas wraps up. till then, i'll be taking a short vacation off devwork
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
limited working code for painting planets, not all the sections work right just yet, sadly.
screenshots
v1.75 is 99.9% done
the amount of things left to add/change should take barely a day, if that
HUD test
designing new space locations for the warp travel update
the idea is many of these locations can be tightly explored by a ship with good enough piloting.
https://www.bitchute.com/video/sF2KTSkeNdBe/
STARFLIGHT TECH DEMO - version 2.0 - test flight with gravity, other ships, new starting area
testing the mood and ambience of things as i get player control systems wired into the text frontend.











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