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starflight tech demo

7 years ago



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player UI is coming together.

screenshots

v1.75 is 99.9% done

the amount of things left to add/change should take barely a day, if that

while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added

designing new space locations for the warp travel update

the idea is many of these locations can be tightly explored by a ship with good enough piloting.

testing the mood and ambience of things as i get player control systems wired into the text frontend.

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

ingame machines and gameplay build progressing.

HUD test

https://www.bitchute.com/video/EiOWD9kZg015/

(WIP) complex ship function and rebuilt flight

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.