Next up
designing new space locations for the warp travel update
the idea is many of these locations can be tightly explored by a ship with good enough piloting.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
version 1.5 gameplay video: https://www.bitchute.com/video/f2TOWW0uaLam/
things to come sometime after christmas wraps up. till then, i'll be taking a short vacation off devwork
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
screenshots
v1.75 is 99.9% done
the amount of things left to add/change should take barely a day, if that
player UI is coming together.
ingame machines and gameplay build progressing.
while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added
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