Game
Equestria Stories: Soul and Shadow (Crystal Warfare)














2 years ago

Development News


Despite the current, frankly unpleasant situation, I continue to work on the translation. It's true that the slowdown is caused by the fact that in parallel I'm redoing the current locations, at least what's available in Crystal Empire.

With the gradual translation I add new elements of the game (what is not in the current available version), as well as solve the issue of optimization and removal of what is not used...

Simplifying work with sprite colors. To get the color mixing right, I have to use Pony Town to create skins from which I already take color (they're almost identical, and you can tell right away which colors are better). And since I'm reminded of Pony Town from Equestria at War, something tells me to make this town in my project.

In addition, a decent number of scripts to improve gameplay or use new elements, I have already managed to check, something removed, something left (especially in the combat system).

In general, slow, but does not produce errors.



0 comments

Loading...

Next up

Crystal Warfare Bug Fixes (Experimental BETA, ENG) The game is still being tested, so run it at your own risk!

Equestria Stories: Crystal Warfare v3.2 (Experimental, ENG?)

Dev. Preview v3.2

MLP.exe: Chapter 1 Nightmare Alpha 4 (не завершено!) доступно для загрузки!

Development News №2

Dev. News v3.3 "Feline im-balance 59"

Creative crisis or I'm sick of the same thing over and over again.

13 CatPurrs (13 Nightmares - 13 Кошмаров - 13 КошМуров) is still immersed in work, but no longer translations, but refinements to the game......

Patch 0.3.22|0.3.23 (lazy edition x2, meow)

Screens taken during development | Скриншоты разработки

Chapter Excerpt: Night of Nightmares

Фрагмент главы: Ночь Кошмаров