Game
Master of War: Rule of Power
2 years ago

Finally is here, it took more time than I expect.

In short:

- Sorceres and spirits added;

- added spells for sorcerers;

- improve A.I. player;

- new stats for all;

Video:

https://www.instagram.com/p/CqakYqaJaMW/




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Sorry for a long time of silence.

Now I will try to make a regular update.

The new version of the demo 0.3.0 is available, added AI for animals and for now there are only gorillas.

Now I'm going to add a random modifier, which means weather!

The "magic update" is not ready yet, maybe next week, but what you can see: sorcerer is a starting bonus, is immune to normal damage and spells cost a lot of food.

Also, be prepared to meet supernatural beings!

The demo was updated to V 0.4!

Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!

A small update is available 1.0.1 and added last act 5.

Also is the last day to get this game on -30% sale!

Sorry for little late, here is another small update V 1.02.

I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.

In this update, I add one fabular map and I plan to experiment more in this style.

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

Demo V 0.2.0 is available!

New version 1.0.3 is available where improved economic stuff of AI.

Here are some examples of how the AI base now looks like

The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.

A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!