First alpha of GDfusion (Clickteam Fusion in Godot) should be out soon. Will have the base frame system and some Clickteam objects. Event editor will take a while to implement. The plugin repo will be public of course in case anyone wants to contribute ;)
Next up
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
FNAF Accuracy in a 3d game engine?? No way!
He's gonna find out who's naughty or nice....
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
"Dont take too long... the grape doesnt like when others use his toilet..."
It's Halloween! let's talk about SCARE.
Announcements!! Game engines, independence, and Virtual Reality










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