11 months ago

First alpha of GDfusion (Clickteam Fusion in Godot) should be out soon. Will have the base frame system and some Clickteam objects. Event editor will take a while to implement. The plugin repo will be public of course in case anyone wants to contribute ;)




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In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Working on something

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

Zombie in action! #GameDev #Art #PixelArt

Shh theyll never know

(devlog soon I promise)