First alpha of GDfusion (Clickteam Fusion in Godot) should be out soon. Will have the base frame system and some Clickteam objects. Event editor will take a while to implement. The plugin repo will be public of course in case anyone wants to contribute ;)
Next up
Working on something
Real
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
FNAF Accuracy in a 3d game engine?? No way!
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
It's Halloween! let's talk about SCARE.
He's gonna find out who's naughty or nice....










1 comment