First alpha of GDfusion (Clickteam Fusion in Godot) should be out soon. Will have the base frame system and some Clickteam objects. Event editor will take a while to implement. The plugin repo will be public of course in case anyone wants to contribute ;)
Next up
Announcements!! Game engines, independence, and Virtual Reality
FNAF Accuracy in a 3d game engine?? No way!
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Ha! Heh! Heh! Ha! It's over!
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Working more on Orphan Simulator, progress is coming along very, very well! Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
Working on something
My aseprite tree generator is finally out and panicking!
get the extension here: https://devkidd.itch.io/gentree
He's gonna find out who's naughty or nice....










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