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20
2 years ago

For 221 of coding, I now have the object home in towards the player

The movement and turning is a bit iffy and will be adjusted later so it won't unintentionally lose its target




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For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

For day 1078 of coding, I fixed the room check so that it would not crash the game this time

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

My game in 50 seconds #indiedev #Gamedev #steam

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

For day 1083 of coding, it looks like I got the title fade to work properly now

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone