
For day 165 of coding, I made different weapon states
When acquired, the weapon can change firing modes; complete with appearance change for differentiation
Next up
For 1181 of coding, I am working on being able to push certain objects
For day 1182 of coding, I've applied vertical pushing. I just nee d to look into how to keep the object from occasionally latching on to the player
For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad
For day 1183 of coding, I made an unsuccessful attempt at fixing the object latching on to the player. This attempt just led to jumping and freezing
For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet
For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy
For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops
















1 comment