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44
3 years ago

For day 165 of coding, I made different weapon states

When acquired, the weapon can change firing modes; complete with appearance change for differentiation




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For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone

My game in 50 seconds #indiedev #Gamedev #steam

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade