
For day 165 of coding, I made different weapon states
When acquired, the weapon can change firing modes; complete with appearance change for differentiation
Next up
For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later
For day 927 of coding, I made the selection text box able to adjust size according to text
For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are
For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better
For day 923 of coding, I made some local variables to use for the textboxes. This will ensure that the code reading will go faster by reducing the number of calculations needed
For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate
For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later
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